« Mise à jour 1.7.23 de Starfield » : différence entre les versions

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La mise à jour 1.7.2.3 a été publiée par B
La mise à jour 1.7.2.3 a été publiée par Bethesda le 28 août 2023.


trap the player in The Facility.
==Note de version==


'''Performance and Stability Fixes'''
*Improved stability related to suspending and resuming the game. (Xbox Series X/S)
*Fixed rare crash that could occur when viewing the credits after completing the game.
*Fixed crash that could appear when repeatedly loading some saves inside of ships.
*Various stability and performance improvements.
'''Visual Fixes'''
*Fixed an issue where sometimes hair would not appear on characters.
*Improved distant object appearance when transitioning to the surface of a planet.
*Addressed an issue that sometimes caused face animations to move abruptly.
*Fixed an issue where rarely in certain views white flashing boxes could appear in the Handscanner.
*Fixed an issue that would cause an undesirable texture blend near the coastline.
*Fixed an issue that would cause textures to degrade unnecessarily. (Xbox Series S)
'''Gameplay Fixes'''
*Fixed a rare issue that could cause Companions to float in the air.
*Fixed an issue that could cause some ship modules to become misaligned.
*Fixed some issues that would prevent touch-down points from turning red in Ship Builder.
*Fixed an issue that could cause the player to appear incorrectly when equipping items.
*Addressed an issue that could prevent the Isolation skill from behaving as intended.
*Adjusted the distance the player is able to access and store cargo in their ship.
*Fixed an issue that could sometimes cause a long delay on the Press any button screen.
'''Quest Fixes'''
*Fixed rare issue that could cause ship patrols not to appear for “First to Fight, First to Die.”
*Addressed a rare issue where the Contraband scan would not occur potentially preventing landing at New Atlantis.
*Fixed an unlikely issue that could prevent landing at New Atlantis during “Deep Cover.”
*Fixed an issue that could prevent Heat Leeches from counting as killed after completing “A Legacy Forged.”
*Fixed how a location would appear near a hidden Earth landmark.
*Fixed a rare issue that could potentially trap the player in The Facility.
*Addressed an infrequent issue where a Spacer Ship didn’t correctly appear for a radiant quest.
*Fixed an unlikely issue that could appear during “Revelation” depending on how the player interacted with the Emissary.
*Addressed an issue with the Deimos Slim bottom ship module that is used on the Razorleaf.
*Fixed rare issue that could prevent companions from accompanying the player after “No Sudden Moves”.
*Addressed a rare issue that could impact “Power from Beyond.”
{{Palette Mises à jour}}


[[Catégorie:Mise à jour de Starfield]]
[[Catégorie:Mise à jour de Starfield]]

Dernière version du 22 novembre 2023 à 02:52

La mise à jour 1.7.2.3 a été publiée par Bethesda le 28 août 2023.

Note de version[modifier | modifier le wikicode]

Performance and Stability Fixes

  • Improved stability related to suspending and resuming the game. (Xbox Series X/S)
  • Fixed rare crash that could occur when viewing the credits after completing the game.
  • Fixed crash that could appear when repeatedly loading some saves inside of ships.
  • Various stability and performance improvements.

Visual Fixes

  • Fixed an issue where sometimes hair would not appear on characters.
  • Improved distant object appearance when transitioning to the surface of a planet.
  • Addressed an issue that sometimes caused face animations to move abruptly.
  • Fixed an issue where rarely in certain views white flashing boxes could appear in the Handscanner.
  • Fixed an issue that would cause an undesirable texture blend near the coastline.
  • Fixed an issue that would cause textures to degrade unnecessarily. (Xbox Series S)

Gameplay Fixes

  • Fixed a rare issue that could cause Companions to float in the air.
  • Fixed an issue that could cause some ship modules to become misaligned.
  • Fixed some issues that would prevent touch-down points from turning red in Ship Builder.
  • Fixed an issue that could cause the player to appear incorrectly when equipping items.
  • Addressed an issue that could prevent the Isolation skill from behaving as intended.
  • Adjusted the distance the player is able to access and store cargo in their ship.
  • Fixed an issue that could sometimes cause a long delay on the Press any button screen.

Quest Fixes

  • Fixed rare issue that could cause ship patrols not to appear for “First to Fight, First to Die.”
  • Addressed a rare issue where the Contraband scan would not occur potentially preventing landing at New Atlantis.
  • Fixed an unlikely issue that could prevent landing at New Atlantis during “Deep Cover.”
  • Fixed an issue that could prevent Heat Leeches from counting as killed after completing “A Legacy Forged.”
  • Fixed how a location would appear near a hidden Earth landmark.
  • Fixed a rare issue that could potentially trap the player in The Facility.
  • Addressed an infrequent issue where a Spacer Ship didn’t correctly appear for a radiant quest.
  • Fixed an unlikely issue that could appear during “Revelation” depending on how the player interacted with the Emissary.
  • Addressed an issue with the Deimos Slim bottom ship module that is used on the Razorleaf.
  • Fixed rare issue that could prevent companions from accompanying the player after “No Sudden Moves”.
  • Addressed a rare issue that could impact “Power from Beyond.”