« Mise à jour 1.7.23 de Starfield » : différence entre les versions
Aucun résumé des modifications Balises : Modification par mobile Modification par le web mobile |
+palette Balise : Éditeur de wikicode 2017 |
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*Fixed rare issue that could prevent companions from accompanying the player after “No Sudden Moves”. | *Fixed rare issue that could prevent companions from accompanying the player after “No Sudden Moves”. | ||
*Addressed a rare issue that could impact “Power from Beyond.” | *Addressed a rare issue that could impact “Power from Beyond.” | ||
{{Palette Mises à jour}} | |||
[[Catégorie:Mise à jour de Starfield]] | [[Catégorie:Mise à jour de Starfield]] |
Dernière version du 22 novembre 2023 à 02:52
La mise à jour 1.7.2.3 a été publiée par Bethesda le 28 août 2023.
Note de version[modifier | modifier le wikicode]
Performance and Stability Fixes
- Improved stability related to suspending and resuming the game. (Xbox Series X/S)
- Fixed rare crash that could occur when viewing the credits after completing the game.
- Fixed crash that could appear when repeatedly loading some saves inside of ships.
- Various stability and performance improvements.
Visual Fixes
- Fixed an issue where sometimes hair would not appear on characters.
- Improved distant object appearance when transitioning to the surface of a planet.
- Addressed an issue that sometimes caused face animations to move abruptly.
- Fixed an issue where rarely in certain views white flashing boxes could appear in the Handscanner.
- Fixed an issue that would cause an undesirable texture blend near the coastline.
- Fixed an issue that would cause textures to degrade unnecessarily. (Xbox Series S)
Gameplay Fixes
- Fixed a rare issue that could cause Companions to float in the air.
- Fixed an issue that could cause some ship modules to become misaligned.
- Fixed some issues that would prevent touch-down points from turning red in Ship Builder.
- Fixed an issue that could cause the player to appear incorrectly when equipping items.
- Addressed an issue that could prevent the Isolation skill from behaving as intended.
- Adjusted the distance the player is able to access and store cargo in their ship.
- Fixed an issue that could sometimes cause a long delay on the Press any button screen.
Quest Fixes
- Fixed rare issue that could cause ship patrols not to appear for “First to Fight, First to Die.”
- Addressed a rare issue where the Contraband scan would not occur potentially preventing landing at New Atlantis.
- Fixed an unlikely issue that could prevent landing at New Atlantis during “Deep Cover.”
- Fixed an issue that could prevent Heat Leeches from counting as killed after completing “A Legacy Forged.”
- Fixed how a location would appear near a hidden Earth landmark.
- Fixed a rare issue that could potentially trap the player in The Facility.
- Addressed an infrequent issue where a Spacer Ship didn’t correctly appear for a radiant quest.
- Fixed an unlikely issue that could appear during “Revelation” depending on how the player interacted with the Emissary.
- Addressed an issue with the Deimos Slim bottom ship module that is used on the Razorleaf.
- Fixed rare issue that could prevent companions from accompanying the player after “No Sudden Moves”.
- Addressed a rare issue that could impact “Power from Beyond.”